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Post by Aitou Kaichi on Nov 27, 2011 5:50:14 GMT
We had them for round 1 and revival round 1... and then they disappeared?
Is this because the dealers believe they are getting enough feedback in our vaults, because the dealers believe they have perfected the games, or because the dealers believe they are unable to take potential criticism into account (because future games are locked into place, for example)? Or some other reason?
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Post by Watsuki Shichiro on Nov 27, 2011 16:06:12 GMT
I have no idea where they went, but I'd be interested in having them return. I know that I didn't talk about the games in particular in vaults, although I did talk about how my specific game went and what affected it and what went wrong and whatnot.
Games are still going to change because the number of people is changing a lot due to inactivity. I'm pretty sure that the RR3 will have to be adjusted because of fewer people, and likewise the later games will have to be adjusted if the dealers want to keep the planned length of the LGT.
Because of this, I'm guessing they haven't perfected the games, and they're not locked into place. It's possible that there's a reason that they can't take criticism into account, but I think more opinions will help.
If they don't bring them back, maybe we could start our own thread? It's possible that dealers didn't get much helpful responses from the previous feedback threads (or at least nothing more than given in vaults), so they thought that the thread was pointless? Or it's possible that they just forgot?
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Post by Aitou Kaichi on Nov 28, 2011 3:30:02 GMT
I know that in LGT1, I read every reply to the feedback threads, and did my best to reply to everyone. I am also aware, however, that the struggle of the players looks completely different from the perspective of a dealer than it does from the perspective of a player, so any feedback they get is essential.
On the other hand, we were the first. We had no past mistakes to learn from. The LGT2 dealers do. So, the lack of feedback requests may be because they have an easier eye on what is happening. They have learnt from the mistakes of LGT1. (For example, don't have a game that will last for more than a month. In fact, calculate a maximum duration of the game before you release it.)
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