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Post by Barbaro on Dec 3, 2011 2:51:12 GMT
If you have any questions, post them below, or if you'd like to be more private you can PM us or post in your Vault.
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Post by Watsuki Shichiro on Dec 3, 2011 4:01:04 GMT
Just a note for players: If you have any questions immediately after reading the rules and have not yet looked in the board for the game, please read the threads there first. They clear up a few confusing, vague points in the rules.
I would also like to know how long these rounds are and when they start. I know that there's priority, but don't captains have to be chosen first? If that's the case, does the game start after the first 24 hours? Or has the game already started, and rounds are just 48 hours long?
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Post by Barbaro on Dec 3, 2011 6:37:33 GMT
The game starts after the first 24 hour setup of deciding Captains.
Once that happens you can all jump on liferafts and take briefcases from Storage and push the deadly buttons. These rounds will be 48 hours.
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Post by Barbaro on Dec 3, 2011 6:57:59 GMT
What happens if I take a briefcase but lose to someone with priority, and end up going on the liferaft?
You, the loser, must travel empty-handed.
Are there limits to who can take a briefcase from Storage?
You can only take a briefcase out of Storage if you have already claimed a liferaft and/or have seating priority on one. Players who are staying on the boat for certain cannot take anything out of Storage.
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Post by Barbaro on Dec 3, 2011 6:58:48 GMT
For contracts... is that 4 contracts with however many signatories? Or only 4 total signatories across however many contracts are made?
4 total signatories.
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Post by Watsuki Shichiro on Dec 6, 2011 1:32:43 GMT
If the boat with only 4 people on it decides not to send a liferaft, do both liferafts going to that boat still go? In other words, if no one were to move from the Blue Boat to the Red Boat this turn, would the person moving from the Red Boat to the Blue Boat be turned back? Or would s/he stay on the Blue Boat, making the Blue Boat now have 5 players and the Red Boat have 4? Can the boat with 4 players on it change, or is it always going to be the Blue Boat?
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Post by Barbaro on Dec 6, 2011 11:33:40 GMT
If the boat with only 4 people on it decides not to send a liferaft, do both liferafts going to that boat still go? In other words, if no one were to move from the Blue Boat to the Red Boat this turn, would the person moving from the Red Boat to the Blue Boat be turned back? Or would s/he stay on the Blue Boat, making the Blue Boat now have 5 players and the Red Boat have 4? Can the boat with 4 players on it change, or is it always going to be the Blue Boat? Yes, the boat with 4 players can choose to send only one liferaft without penalty and receive two players, thus making their number of players 5 and another boat's number of players 4.
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Post by Watsuki Shichiro on Dec 6, 2011 11:39:59 GMT
As a follow-up question, even though it likely won't happen, say the boat with 4 people on it (Blue Boat) sends out no rafts. Which raft would it receive as the 5th person? Or would it simply stay a 4-person boat in that case?
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Post by Barbaro on Dec 6, 2011 12:19:06 GMT
As a follow-up question, even though it likely won't happen, say the boat with 4 people on it (Blue Boat) sends out no rafts. Which raft would it receive as the 5th person? Or would it simply stay a 4-person boat in that case? The 4-person boat has to exchange at least one person. If they don't send anyone, then they don't receive anyone, and they are penalized with one light turned on.
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Post by Barbaro on Dec 6, 2011 12:46:18 GMT
Can players use two different colored ID sensors in one hour?
No. You are only authorized to press one in an hour.
If a boat with 5 players on it sends out no ships, how many lights turn on? Is it a light per ship not sent out, or one for not sending the required number?
Just one for failing to send out the required number, not one per liferaft.
Do bombs explode before or after ships are sent out? In other words, when are lights lit: before liferafts are sent out, while they're sailing, or after they've arrived at the other boat?
When they've arrived at the other boat.
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Post by Barbaro on Dec 7, 2011 12:43:11 GMT
Is there a restriction on who can push the ID sensors?
No. Captains, Liferaft travelers, or players hanging out on the boat can all do so.
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Post by Watsuki Shichiro on Dec 12, 2011 23:42:19 GMT
If a player is on a boat, say the Green one, and is given priority for the Green->Blue raft, what happens if he claims the Green->Red raft and no one claims the Green->Blue raft? By rules, he takes the raft he chose, but also "If no one claims the Liferaft, the Captain's order is executed and the player with seating priority is shoved on board." What happens to this player? Does Captain's order take priority or does his own decision?
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Post by Sagaro on Dec 14, 2011 23:47:59 GMT
If a player is on a boat, say the Green one, and is given priority for the Green->Blue raft, what happens if he claims the Green->Red raft and no one claims the Green->Blue raft? By rules, he takes the raft he chose, but also "If no one claims the Liferaft, the Captain's order is executed and the player with seating priority is shoved on board." What happens to this player? Does Captain's order take priority or does his own decision? I'll ask Barbaro to confirm this, but the player's own choice takes precedence. The Captain's order only overrules priority seatings, and shoves people in boats when they haven't expressed any desire to move of their own volition.
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Post by Barbaro on Dec 15, 2011 2:18:43 GMT
If a player is on a boat, say the Green one, and is given priority for the Green->Blue raft, what happens if he claims the Green->Red raft and no one claims the Green->Blue raft? By rules, he takes the raft he chose, but also "If no one claims the Liferaft, the Captain's order is executed and the player with seating priority is shoved on board." What happens to this player? Does Captain's order take priority or does his own decision? Sagaro is correct. Please note the following rule: If you are ready to go on a Liferaft that doesn't have a Captain's seating priority rule on it, you cannot be moved unless you willingly relinquish the seat.This includes Captain's seating priority.
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Post by Barbaro on Dec 15, 2011 2:40:41 GMT
Just a clarification for all of you because several of you seem to be making this oversight:
There are no thumbprint pads for the boat you are on. Therefore, if you're on the Red Boat, you cannot press the button for the Red Boat because it does not exist. You have to go on the Green or Blue Boat.
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